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Golden Heights Contest - Chapter 2

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Posted November 21, 2019· Edited November 21, 2019

As promised, I’ll reveal the build map and rules today!

Here is your build area:

  • Yellow is the build area, no footers or track can go out the outer line of the frozen support.
  • Red is station area, the storage of the ride can be anywhere in the yellow area.
  • Green is a special one: your ride has to reach ABOVE the green support in THAT area, so that the coaster is visible above the parking garage coming from the tunnel and underneath Avalanche 😉 (track of your coaster has to go fully over the above side of the frozen boundary supports). Of course, your ride can be elsewhere in the yellow area above this line too.

As you can see the area is less steep than last year, but there are some walkways running through it:

  • no problem if your ride or supports are going through it
  • EXCEPT for the areas with the clearance envelope. As you can see, under that specific part of the path is a bridge. Your coaster must pass underneath at least 1 of the bridges. There is a small bridge with a single hole and then a long bridge with multiple holes. So, your coaster must pass at least one of the bridges!
  • the owners told us they had plans for making a cable car ride to have an easier access to their recently bought lands… XD. There are already some pylons up and of course, your ride, supports or clearance envelope of your ride can’t pass this clearance.
  • There is a lake in the middle of the build area, your footers must be at least 2m/6,5ft above the water

That was it for the main rules, pretty easy right?
Repeat:

  • above the green supports (in the green support area)
  • red is station
  • no interference with orange clearance envelope
  • pass at least one time underneath a bridge: short or/and long bridge
  • footers 2m/6,5ft above the lake

That are the requirements from the park owners!

To help you, here are some additional rules (copy-paste from last year)

  • You can make yourself a custom station or theme your coaster, but you won't get any points for this
  • Of course, you can't change the mountain setting
  • You can make only one tunnel or trench, and it has to be shorter then 80m/26ft (optional)
  • Number of stations + number of functional storages = number of trains
  • We decided to put no maximum length, so Togo, you can design your longest mountain side jet coaster. There is also no maximum height but keep it realistic
  • There is no capacity requirement, but don't make a coaster with only one car with 4 seats :)
  • Make sure the footers don't clip with the terrain. There are some flat areas provided in the area, so there you can place most of your footers
  • You can design a wooden terrain coaster or a giga coaster or a dive coaster or ... Choose what you like the most. Multiple entries are allowed!
  • Make sure your coaster looks great, has some nice interactions with the upcoming cable car and the terrain
  • O, and one minor thing: make sure your brakes are the correct ones: magnetic breaks can not hold your train in real life, so that is no Block Brake
  • Make your coaster as realistic as possible, you don't have to make an accurate B&M or something like that, you can also be an invented coaster building company, just make sure it looks realistic


To spice up the competition a bit, here is the one and only Golden Heights BONUS CATEGORY! I hope this will be the real fun part of the contest, besides making the best coaster ever in the hilly terrain. You DON’T need to follow these rules, but it can give you a nice bonus on your total points 😊

Coasterstyle

  • Dive coaster (+6% of total points)
  • Wing coaster (+8% of total points)
  • 4D coaster (+12% of total points)
  • Meisho Jet coaster with
    • no friction and no air resistance
    • using only a 50 foot lifthill (length)
    • with 100% custom track using no 3ds or scripts, custom supports only
      (+9% of total points)

Records

  • Most inversions on the coaster (+5% of total points)
  • Shortest coaster (+5% of total points)
  • Fastest coaster (+8% of total points)
  • Tallest coaster (+8% of total points)
  • Longest coaster (+8% of total points EXCEPT you have chosen the Meisho jet coaster style)

Other

  • Pass the lake at least 2 times (so: land – lake – land – lake – land) (+3% of total points)
  • Track is 30,5m/100ft above the green support in the green area (+5% of total points)
  • Track is more than 500m/1640ft (length) above the lake (kinda 5HOP idea XD) (+6% of total points)
  • Pass underneath both bridges (+9% of total points)

Greetings from pifpoefpaf123 and Ward!

Of course, you can use custom trains and scenery! Some entries had the RMC trains from TheCodeMaster, and that was fine. Custom scenery doesn't get extra points tho, but it is a nice addition :)

It's finally there, the official Golden Heights Contest 2 map!

Remember you have time until 1 January, you can choose which time zone.
Finished? Send a download link without password to goldenheightscontest@gmail.com
Please include in the subject your name for the results.

Download link:
https://drive.google.com/file/d/1r47Llj6LF9UBgG6QJALKXUnLKX_q3ZT3/view?usp=sharing

This zip file includes:
Normal map
Lite version
FVD++ terrain overlay

If you have any questions, ask Ward or pifpoefpaf123 on discord or NLC or Coastercrazy.

Good luck from pifpoefpaf123 and Ward

Posted November 25, 2019· Edited November 27, 2019

For the FVD++ users: there isn't an overlay included, because I have no idea how to do that lol. So if anyone can make it and share it :) ?

EDIT:

Posted November 25, 2019· Edited November 25, 2019

Are we allowed to move any trees?
Also does all track that enters the green area have to be above the green support or can there be another section of the layout that enters it below?

You can move and delete all the trees and rocks. For the green area one section above it is enough, you can have more track below it.

@jetcoasterfan, I hope it, it was your idea but I didn't test it :)

Jetcoasterfan posted on February 9th, 2019

Will there be another contest soon from Ward? How about a no friction and no air resistance contest? Make the longest coaster using only a 50 foot lifthill? You will need the pro version. Or how about making 100% custom track using no 3ds or scripts. Just custom supports only.

Posted November 27, 2019· Edited November 27, 2019

Hey guys, can anyone tell me how exactly I can actually get the tracks from the "Golden Heights Contest FVD.nlpg" into FVD? I've been trying for half an hour now with various export and import options but I don't get it. xS

PS: Yes, I've only registered to attend the contest, cause it looks awesome :)

EDIT: What's even the difference between the normal file and the one with FVD in the Name?

Jetcoasterfan posted on November 26th, 2019

What if my coaster does not go above the green support area? Will i just not get as much points?

Correct, you wont get DQed for this

Zampano posted on November 26th, 2019

Hey guys, can anyone tell me how exactly I can actually get the tracks from the "Golden Heights Contest FVD.nlpg" into FVD? I've been trying for half an hour now with various export and import options but I don't get it. xS

PS: Yes, I've only registered to attend the contest, cause it looks awesome :)

EDIT: What's even the distance between the normal file and the one with FVD in the Name?

  • Start with extracting the NL2pkg (File -> extract package)
  • open up FVD++ (only latest version will work)
  • At the bottom there is Add->NL2 track (.csv) and import the .csv's inside the map of the FVD version (iirc there are 4).
  • save the above overlay made by Lcucu3 in the map
  • In FVD++: add the background and you can start

Good luck and thank you for participating!

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