Kadske
VisitorMember since Mar 2, 2018
- Parks
- 3
- Downloads
- 28
- Ratings
- 7
- Avg. Rating
- 4.0
- Forum Posts
- 69
3ds Max Track Importer for No Limits 2
@ PvM, Is it much effort on your part to rework your script for use in Fusion 360? A friend and I may attempt to tackle the project, or at least find out if we have the understanding for it. Fusion scripts can be program...
Official FVD (Force Vector Design) Thread
^ Thank you! This helps.
Official FVD (Force Vector Design) Thread
Can anyone point out to me where the roll to zero function is?
The "What Did You Just Do In NoLimits" Thread
Cool Sky box^^ Progress on my park, Giga supports. Flanges aren't added yet, but I took my time to get angles, sizes and distances correct to newer B&M large structures, like Fury 325: Keep in mind this is a staggered tr...

The "What Did You Just Do In NoLimits" Thread
Track shaping felt great. Also lol @ "throughs up."
Mary Poppins Jolly Holiday Ride
That was awesome. It's great to see NL used like this. I'm studying ID so this is cool to see from the scope of my current studies.
The "What Did You Just Do In NoLimits" Thread
That's awesome light pr0n. The ride as a whole is very aesthetically pleasing. Staggered B&M Giga WIP. Thoughts? (It's slightly on the experimental side of element integration.) Also, I'm aware of the track shudders and...

Ride removals that you (will) miss or made you say "good riddance"
It's hard for me to miss Arrow coasters, but I was sad when Shockwave (SFGAm) was removed, especially for how short and gimmicky Superman UF is as a replacement (pretzel loop is great, though). I'm already missing Fireha...
2019
It's such a shame, I've only had the chance to ride it over the past two years, but it's a damn fun ride, probably my favorite vekoma.
