bestdani
VisitorMember since Dec 24, 2017
- Parks
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The Official 3D Modeling Thread (Ask, Showcase, etc.)
I'd expect it's just the same message there, maybe (but I doubt) some more information is in %appdata%\com.nolimitscoaster.nolimits2\nolimits2_log.txt I guess the exported 3d model is not compatible with NL2, even when u...
The Official 3D Modeling Thread (Ask, Showcase, etc.)
In the NL2-Material-Editor is a Transparency tab, you can choose the desired option there, there is one preset meant for glass already. You have then to use the NL2Mat-Material and replace the glass material in the NL2SC...
The "What Did You Just Do In NoLimits" Thread
Oh I almost missed these two promising looking projects, they look great!
TheCodeMaster's Things n Stuff - Trees + I forgot about the Dive Machines
The train model looks really cool!
The Official 3D Modeling Thread (Ask, Showcase, etc.)
^ Yes, I also discovered this at some point I recently took notice of a new open source photogrammetry tool (meshroom) and since the results were looking good and way more useful than what I got for example from some sma...

The Official 3D Modeling Thread (Ask, Showcase, etc.)
Unless we can grab, repair and open it - but maybe even then - yes, way to far.
onboard audio help
This does not work with onboard audio as it is implemented in NL2, this only works when you create "speakers" (StaticSounds instead of StreamedSounds) by setting them to the train position every frame.
The Official Scripting Ask Thread
You couple the sound playback, its gain and maybe its pitch to the Section.getLiftCurrentSpeed() value. A simple example script (I did not test it, it may contains bugs or typos): /* * Save this file as LiftSound.nlvm an...
Daniel's NL2 Stuff - NEW: Convert Images to Objects!
Is anybody interested in click & go fireworks? I actually started this a while ago and you may have spotted it in a funfair project I collaborated with already.
