Skip to content

Terra, Phase 4

101 to 125 of 180
Posted November 11, 2019· Edited November 11, 2019

Ya because Phoenix is in the red area, Aeterna is in the green area, but then you have this random structure in the yellow area that hasn’t been talked about

i think this is also a Little hint for what is coming in the big Building. andre first announcement: (You are hereby invited to attend a seminar and tour of our militarised facility in the heart of Obsidian territory. From there, we will be able to share with you secrets and technologies that cannot be revealed here.) and i bet that it will be a awesome Darkride.

Ya it would be awesome if it was a shooting dark ride where you shoot the monsters from Remnant. Because he talked about battling the “Ediface Plague” Either way I’m super hyped!

i don’t know what’s wrong with my terra but whoever i start the park i get errors from multiple trains on blocks from every ride and then crashes galore. anyone else?

Yes, unfortunately there seems to have been a change made in one of the updates, that both breaks some of the block scripting that has been used, and also seems to mess with the ingame dual station (such as on Zephyre/Air/Kingda Ka).

I’m not entirely sure why.

on remnant would u be able to make it so if two trains were on the same block then one would just wait and then carry on instead of having to restart it and also is there anyway you could bring in a mack spinning coaster i think it would be cool over the lake

AndreAkaMe posted on December 18th, 2019

Yes, unfortunately there seems to have been a change made in one of the updates, that both breaks some of the block scripting that has been used, and also seems to mess with the ingame dual station (such as on Zephyre/Air/Kingda Ka).

I’m not entirely sure why.

Hey Andre, do you have any updates on Terra 4?

Maybe Terra should make a cooperation with Aether Systems, it could bring some awesome new rides to the park and make it more easy for Andre to expand the park.

By the way, in my opinion Terra is one of the most detailed and awesome NL2 creations out there. Please go on! :)

warnerg0211 posted on December 28th, 2019

anyone know if the issues with broken blocks will also be fixed with phase 4?

I will try to have it fixed.

LouiR posted on December 22nd, 2019

on remnant would u be able to make it so if two trains were on the same block then one would just wait and then carry on instead of having to restart it and also is there anyway you could bring in a mack spinning coaster i think it would be cool over the lake

There is already a spinning coaster in the park, also a ride over the lake would ruin the entire design and shape of the park.

hope you can fix it and i have a Question About the Top spin. Will the ride cycle be a Inspiration from the ride cycle on talocan (Phantasialand) or will it be completly different?

Is this project still going to happen? Just interested because it's been a while since this park was last discussed and it looks to be really good.

This is a big project, and I'm only one person who works on it in my spare time when I'm in the mood. It's definitely still happening, but only when my creativity is into it. That being said, now that the world is ending and everything is shut down in Europe, I've probably got a bit more spare time to work on it. For the time being, I've gone back to an old side project that I'm gunna finish off and release first before getting back to this big project, so keep an eye out for that.

101 to 125 of 180