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thimok

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Member since Dec 25, 2017

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59
ScriptingReplied

The Official Scripting Ask Thread

Add the implements TrackTriggerListener to your block script class, then implement both methods (onTrainEntering and onTrainLeaving). When declaring the TrackTriggers itself, you have to say: myTrackTrigger.addTrackTrigg...

NoLimits CoasterReplied

Rock 'n' Roller Coaster WDW Recreation

Excited to see a RNRC remake that's not Paris. I like the version in Paris better, but it's good to see the other version getting a remake too!

ScriptingReplied

The Official Scripting Ask Thread

I don't have enough time to go through your entire code at this moment, but one thing immediately struck my eye: The use of Magic Numbers You refer to blockstates as numbers (state 1, state 2, state 3). Try to work with...

NoLimits CoasterReplied

NoLimits 2 - General Thread (News, Tips, Q&A)

I guess you'd have to make a custom block script. When the train is on the section, open the brakes and transport backwards, either timed or until it hit a certain trigger. It looks easier than it is.

ScriptingReplied

The Official Scripting Ask Thread

Sometimes you just come to a realisation when laying in bed... In this case, dumb me forgot to UV unwrap the faces. Now (with some rotation because the camera was showing upside down first) it seems to work! However... o...

ScriptingReplied

The Official Scripting Ask Thread

I'm having problems with streamedvideo. I have 4 camera's on one screen. I did this by having 4 faces, each with their own material in Blender. I created 4 nl2mat files. First one has texture unit 0 as "video stream slot...

ScriptingReplied

The Official Scripting Ask Thread

When clicking reset, it triggers the onAutoMode() method. In here I only set the initial block state (FREE if no train on block or WAIT_FOR_CLEAR/IN_STATION when train on block). I tried to also call the function registe...

ScriptingReplied

The Official Scripting Ask Thread

Is there an event fired when someone clicks the 'reset' button on the NL2 control panel of a ride? My block states disappear after I click that button and breaks the ride. This is how the normal operating state should be...

ScriptingReplied

The Official Scripting Ask Thread

Thank you :) Didn't even notice that method in the SceneObject class!

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