Skip to content

NoLimits 2 - General Thread (News, Tips, Q&A)

76 to 100 of 151

I guess you'd have to make a custom block script. When the train is on the section, open the brakes and transport backwards, either timed or until it hit a certain trigger.

It looks easier than it is.

thimok posted on October 11th, 2019

I guess you'd have to make a custom block script. When the train is on the section, open the brakes and transport backwards, either timed or until it hit a certain trigger.

It looks easier than it is.

Wish someone who can do it made a tutorial...haha

Anyone see the latest information on Steam? I don't have that version but saw screenshots on Instagram. A free update is nearing completion with a target date of around Christmas. It will include a hybrid coaster style. You know what that means!

More important, the performance is way up with this update! I've noticed a 75% increase of FPS in some of my parks. Great job guys!

I believe I asked this once before but I cannot find that thread. Can NL2 coaster data be exported to a file. I know that you can export the track spline but what I am looking for is basically just pitch and roll data. Is there some sort of telemetry output?

Posted November 12, 2019· Edited November 12, 2019

The output format does not affect the pixel resolution which is what you set with the width height and pixel aspect ratio values. Except for MOV YUV 4:2.2, the format options should produce a lossless image but just with different file sizes and theoretically different processing speeds when edited or converted to other formats. I usually use the MOV PNG format.

^^^
^^

Thanks. I was using the MOV PNG but the exported file wouldnt open in my video editor program. So I was having to convert it and was loosing some quality as a result. I tried AVI and it loaded into my video editor.

76 to 100 of 151