GigaG
VisitorMember since Jan 18, 2018
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NoLimits 2 Wish List
Here's a fairly simple idea I have. You know how mousing over the G-force combs gives you a readout of the g-force at that point, and same for the speed combs? I suggest that the same feature be implemented for the radiu...
The NoLimits 2 Mega Resource Thread - Guides, Tools, Scripts
Here's a "modernized" texture for the Vekoma non-locomotive mine train. There's still some non-recolorable parts but I got rid of most of the wood paneling and also modernized the seats to make them look a little more li...
Post your specs!
i5-9600K under a Scythe Fuma 1 Rev. B air cooler (still haven't OC'd it much, so it's kinda overkill at the moment.) 16GB RAM (3200MHz Corsair Vengeance LPX, although IDK if I have the XMP on currently, I think I turned...
Amalia's GCI Bible
What's the difference, exactly, between the old and new gen support generator?
3ds Max Track Importer for No Limits 2
Looks nice. Wish it wasn't attached to 3DS Max as I'm just a hobbyist that can't justify buying a subscription to 3DS Max, but I love the idea!
The "What Did You Just Do In NoLimits" Thread
That "totally not a B&M" compact coaster is giving me Eurostar vibes. https://rcdb.com/17424.htm
Nolimits2Sounds (Update 1.2.0) — Custom Coaster Noises
I'm listening to the sounds right now (no access to NL2) and I have a question: do the roars change with speed or is it just a looping sound?
NoLimits 2 Wish List
^I think another option would be a "no spine" option for the Vekoma mine train. A lot of Arrow mine trains have no spine on the track. And of course, as I said before, a no planks option on switch/transfer tracks would b...
NoLimits 2 Wish List
This is a rather simple one. The minetrain/hyper track gauge is distinct from the looper track gauge, and if you're building an Arrow hyper with the Vekoma Minetrain style, it's a pain to find out that the switch and tra...
