Emonadeo
VisitorMember since Dec 25, 2017
Nolimits2Sounds (Update 1.2.0) — Custom Coaster Noises
Will take a look at it after my finals this march. I still haven't released v1.3.0 and it's been more than a year. How the time flies...
Official FVD (Force Vector Design) Thread
I recently made an invert which has exactly that. Here's a ref, it's the same for sitdowns too. Also some hints: The section before the corkscrew in my example exits with 26° roll, I recommend you also go into the corksc...

Rip Ride Rockit Replacement Contest [RESULTS POSTED]
Most of them are on the exchange, I know Mac's and Keltan's aren't (yet).
NLC Track Tennis 2018
Wow, it's been one and a half years. I actually went ahead and did the remaining supports, so here they are. When I came back to it I was surprised how well everything turned out, the track is super high quality in my op...

Nolimits2Sounds (Update 1.2.0) — Custom Coaster Noises
Maybe this helps: https://github.com/Emonadeo/Nolimits2Sounds/blob/release/1.3.0/README.md I have rewritten the usage guide for the next version and it stayed mostly the same except that you still have to append by _1, _...
Nolimits2Sounds (Update 1.2.0) — Custom Coaster Noises
try misc_clunky_lift_1 ;)
Nolimits2Sounds (Update 1.2.0) — Custom Coaster Noises
Actually, even if you only have one lift hill it should be named misc_clunky_lift_1. Speaking of which, v1.3 will make naming less confusing as it will allow both naming with numbers and without. Also you won't have to r...
Nolimits2Sounds (Update 1.2.0) — Custom Coaster Noises
Yes, I do take requests. But I can't guarantee anything. Launch sounds are especially difficult to get to sound good ingame but I'll see what I can do
Guess the Coaster
Junker @ Power Park
