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bestdani

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Member since Dec 24, 2017

Parks
6
Downloads
18
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1
Avg. Rating
4.2
Forum Posts
278
ScriptingReplied

The Official Scripting Ask Thread

^ That's present since of the beginning of NL2, how else should one know how to interact with NL2 using scripts?

NoLimits CoasterReplied

NoLimits 2 - General Thread (News, Tips, Q&A)

I'm just teasing what I suggested and now even other stuff: I recommend to watch this on your smartphone in the YouTube app ;-)

ImagineersReplied

The official Blender Software Thread (ask, discuss, present, etc.)

A test render done with blender 2.8 (Eevee) with volumetric effects that I turned into a music Visualization VFX with the Video Sequence Editor:

ImagineersReplied

The official Blender Software Thread (ask, discuss, present, etc.)

I considered doing this once the 2.8 Python API got stable if he isn't.

NoLimits CoasterReplied

NoLimits 2 - General Thread (News, Tips, Q&A)

I saw some good guesses, maybe I can confirm some, at least I'm updating some personal things right now!

ImagineersReplied

The Official 3D Modeling Thread (Ask, Showcase, etc.)

^ I guess reading the error message would tell you what's wrong or at least us. ^^ It's documented in the NL2 manual how to use it. ;-)

ImagineersReplied

The Official 3D Modeling Thread (Ask, Showcase, etc.)

Alpha channel sounds good, but instead of using it for transparency effects (which are often slow), you can use it to change the specular (reflection) amount on the single material directly. A quick mockup with the scree...

ImagineersReplied

The Official 3D Modeling Thread (Ask, Showcase, etc.)

The idea is not to study how they are made (you can watch his live streams if you are interested in this) but to make them playable on lower range computers which cannot even handle them properly in the carefully designe...

ImagineersReplied

The official Blender Software Thread (ask, discuss, present, etc.)

I'd rather recommend to use Materials instead of "UV-Textures". While they are a quick way to texture simple things they are deprecated and blender 2.8 will for example not support them anymore as far as I know. Using ex...

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