2018
It depends on what you're in the mood for ATM.
Basically, here’s what I look for in my top coasters. My favorite rides will always give the sensation of being free and flying through the layout - I tend to love speed a good drop, and airtime. The pure sensation of speed, freedom and the drop is the only reason why Millennium Force maintains its #1 spot for me - it’s a surreal experience especially at sunset rising above the lake and speeding along throughout the park. Skyrush would easily be my #1 if it weren’t for the restraints - it has everything I look for in a coaster and does it all exceptionally well. i305 is an incredible coaster, yes, but its drop isn’t quite as good as those two for me (still amazing though), the restraints are more restrictive (less of a free sensation) and the location in a field just isn’t as good for me. Plus, it’s so intense is hard to marathon for me haha.
TL:DR My point is I agree force does not equal a better ride necessarily - I look for many other things in a roller coaster besides forces and high intensity.
Sorry Paradox I agree with him, force doesn't necessarily mean thrill. It can, but it's not a given. There are plenty of thrilling low-force elements and boring high force elements. Speed, visuals, theming, duration, surprises, direction changes, etc. can all make for a thrilling element/sequence/ride and none of those features necessarily equate to high force.
As someone with enough credits to hate the concept of credits, I'll say that you don't necessarily have to be an insider to have a valid opinion. That goes for a lot of things outside of coasters too.
I'm so glad we're having a discussion about coaster theory!
When designing a roller coaster, there are two things designers keep in mind: Physiological effects and Psychological effects. Coaster enthusiasts tend to focus on the physiological effects, and NL2 only pushes us even further into the spectrum. We put a lot of emphasis on how the coaster manipulates G-forces since we ride a lot of them, and I don't need to emphasize it's importance. However, we tend to underestimate the psychological effects that real-world rides use. The most obvious example are the rides at the top of the Stratosphere tower; if they were on the ground, they would not be anywhere near as thrilling.
The key idea about this division is that one is not necessarily better than the other. People tend to agree that Lightning Rod is more thrilling at night solely because you can't see where you're going. Top Thrill Dragster's height is what made it famous, not it's intense launch. And for me, the best part about (old) Incredible Hulk was the pre-launch voice-over that warned the riders that something was going wrong. The most thrilling rides in the world take advantage of both types of effects to create a ride that is greater than the sum of its parts.
The POV of SpeedBob - Wiegand uphill alpine coaster from parkerlebnis.de channel.
That's a looong lift for not much payoff lol. I like the standard alpine coaster design with slalom turns the whole time a lot better. I can appreciate that hills are different for this type of coaster, but at the same time alpine coasters usually do something unique and interesting with their ground level turns. This is just the same as a normal roller coaster, but not as good.
Hi.
I was in Phantasialand today and took a few photos and 50 gigabyte video material (including slowmotion)
It might take a while for the videos (have to run a censor software to blur out some faces, that are to clear)


A.I.R : Vertical Launched Flying Coaster?


MrRC posted on July 12th, 2018
thank you for the hint.
I thought it was my javascript blocker
No problem, did u go up the tower near Temple of the Nighthawk, walking that circular pathway all the way up, u have a good view.
Nah, my feet were already killing me, carrying a 5kg / 11lbs event-shoulder camera around the park.
I will wait a few month when there is more to see.
Now the summer break for the schools start and the park will be extremely crowded for the next 6 weeks
Its too difficult to get proper videos, without people jumping infront of the camera.
Yes, so anoying.
Phantasialand Colorado Adventure
-> offride ( resolution: 1080p )
-> Slowmotion 1/10 with focus on wheels: 0:50 ( resolution: 576p )
All images and clips are more tech focused.


Its my first try, so any tipps will be gladly appreciated.
Next: Chiapas Clips
To be fair, swarm does warm up nicely, recently it seems more intense around the turn into the corkscrew and transition from 0-g to incline loop but its not hugely intense. Fenix does look like a more interesting ride though
Had lots of errors when rendering.
(Openload) - Chiapas (slowmotion splash)
https://openload.co/f/5hVHOZyA3Xw/Chiapas15mbs.mp4
(After an eternity: upload Youtube Finished):
next: Winjas.
The park just announced that its going to (as long as everything goes as planed) open some time next week. The official announcement will be on Monday next week.
Article (although its in swedish): https://www.expressen.se/gt/lisebergs-besked-da-har-valkyria-premiar/
I'm going next wednesday so hopefully it will be open by then.
^ The European Coaster Club has an official invitation for an opening event on the 10th, so unless they do soft openings I wouldn't get your hopes up.
What the hell is that xD
Valkyria is open to the public. I got my first ride on it, great addition to Liseberg!
^^ That is Wilde Hilde, their new "Rollerball" rollercoaster from Ride Engineers
^ Did you have to wait long for it? I've heard that queue times are up to over 2 hours already



Coming from the guy with 3 credits. One being the Swarm (only in the middle seats though) and the other two being kiddy coasters.
You have no idea what thrilling means dude.