Soko
VisitorMember since Dec 24, 2017
Raptoralex's defunct coasters
Fascinating. Now you got me curious. I gotta check it out.
Element 115s Corner (New project thread woah)
Marketing NL2 rides like real-world rides, I see. Personally I have so much subject to change and general untidiness that I have the feeling of wanting to be careful what to even show until it's almost done, and I've pre...
The "What Did You Just Do In NoLimits" Thread
That spike looks about 4x taller than the loop. I bet the riders barely get 2 G's going up it, if that. (Sees Meisho as the listed manufacturer). Oh, that explains it.
NL2 Ask Thread
I wonder what an appropriate amount of acceleration G's would be for an Intamin LSM launch versus a hydraulic launch.
NL2 Ask Thread
AFAIK it should work on either standard or pro.
NL2 Ask Thread
Should be compatible with any of the main consumer headsets currently out (Oculus, Valve Index, WMR). I have an HP Reverb G2 which I've used with NL2, tho IDK how to change the FOV, as it seems to be locked in place when...
The Cinematic Video Thread
I don't make cinematic videos too often (which might be an understatement), but here's one I made of Escher Express, the one and only time that I have ever submitted anything for a mega-roundup (so far).
Advice on this feel free to improve this coaster that I am working on.
^That seemed kinda rude and non-specific, altho going to rcdb is not a bad idea. Anyway, in the second screen, the bottom of the non-inverting loop looks like it would pull way too many G's than would be comfortable, and...
Looking to contribute for my roller coaster to make things better
That's way too broad a question. Basic things like the depumper, paying attention to the raduis comb, and paying attention to G-force readouts in play mode can go a long way.
