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Soko

Visitor

Member since Dec 24, 2017

Parks
15
Downloads
144
Ratings
9
Avg. Rating
3.7
Forum Posts
471

I believe I can take a hiatus from making any more RMC wooden or hybrids until the RateMyCat app comes out.

NoLimits CoasterReplied

Raptoralex's defunct coasters

Fascinating. Now you got me curious. I gotta check it out.

NoLimits CoasterReplied

Element 115s Corner (New project thread woah)

Marketing NL2 rides like real-world rides, I see. Personally I have so much subject to change and general untidiness that I have the feeling of wanting to be careful what to even show until it's almost done, and I've pre...

NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

That spike looks about 4x taller than the loop. I bet the riders barely get 2 G's going up it, if that. (Sees Meisho as the listed manufacturer). Oh, that explains it.

NoLimits CoasterReplied

NL2 Ask Thread

I wonder what an appropriate amount of acceleration G's would be for an Intamin LSM launch versus a hydraulic launch.

NoLimits CoasterReplied

NL2 Ask Thread

AFAIK it should work on either standard or pro.

NoLimits CoasterReplied

NL2 Ask Thread

Should be compatible with any of the main consumer headsets currently out (Oculus, Valve Index, WMR). I have an HP Reverb G2 which I've used with NL2, tho IDK how to change the FOV, as it seems to be locked in place when...

On TopicReplied

The Cinematic Video Thread

I don't make cinematic videos too often (which might be an understatement), but here's one I made of Escher Express, the one and only time that I have ever submitted anything for a mega-roundup (so far).

NoLimits CoasterReplied

Advice on this feel free to improve this coaster that I am working on.

^That seemed kinda rude and non-specific, altho going to rcdb is not a bad idea. Anyway, in the second screen, the bottom of the non-inverting loop looks like it would pull way too many G's than would be comfortable, and...

NoLimits CoasterReplied

Looking to contribute for my roller coaster to make things better

That's way too broad a question. Basic things like the depumper, paying attention to the raduis comb, and paying attention to G-force readouts in play mode can go a long way.

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