PvM
VisitorMember since Dec 26, 2017
- Parks
- 14
- Downloads
- 43
- Ratings
- 14
- Avg. Rating
- 4.6
- Forum Posts
- 127
Seaside Screamer III Contest - Winner Announced & Writeups Cancelled
That looks amazing :D
The Official 3D Modeling Thread (Ask, Showcase, etc.)
I don't know Blender, but in 3ds Max I'd first texture one part of the mesh and then copy that part over.
3ds Max Track Importer for No Limits 2
@NoLimitsProjects: Yes, you can adjust the track files to fit your needs. Just keep the instructions in the readme in mind. As for the scaling problem, you'll have to set the system units of 3ds max to meters. I'll publi...
Tobi's NoLimits Projects
That's really amazing! Do you use FVD for the shaping of the track? It's incredibly fluent. If have one remark though. The change in direction on the first hump could be more snappy, but the rest is spot on!
The "What Did You Just Do In NoLimits" Thread
Created some custom track with a custom switch:
3ds Max Track Importer for No Limits 2
@Jetcoasterfan: You export it as a .DAE file, in No Limits, create a new scene object with the NL2SCO editor and attach the .DAE file there. @Element 115: That's a good idea, I'll look into it for the next update. Here's...

3ds Max Track Importer for No Limits 2
@Jetcoasterfan: I added a small instruction in the readme that explains how to create your own tracks. It's pretty time consuming to do them myself so you better try making them yourself first.
Seaside Screamer III Contest - Winner Announced & Writeups Cancelled
I'm in too!
3ds Max Track Importer for No Limits 2
Hey everyone, I created this little plugin for 3ds Max that lets you import spline data from No Limits 2 and create your own custom track profile. It can be used to create custom track looks or to create a clearance enve...

