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The "What Did You Just Do In NoLimits" Thread

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I wanted to do this whole park without going into sketchup, but I'll be starting to use Sketchup on my next park so I can get better at Sketchup. Only the park AFTER the sketchup park will be suitable for this site. You guy's help will aid.

I like how this station is coming out, though you can't currently enter. Lol

Posted January 2, 2018· Edited January 2, 2018

Well hello everyone!

It's been quite a while since I've been active in the NL community. While I did read the NLE forums on a daily basis and looked at the Roundups on youtube, I haven't touched NL2 myself in ages and it's also been a long time since my last post in the NL community. But with the launch of NLC I felt a little boost of inspiration, so I decided to fire up NL2 and start building. I decided to go for a small B&M inverted coaster, kinda "Nemesis Inferno meets Montu" thing. Well, at least that was my starting inspiration at least.

I must say that I had completely forgotten how powerful the NL2 editor is. While there is probably a lot that can be said about my trackshaping, it really is incredible how easy it is to create a smooth track that rides fairly well, and for being thrown together rather fast I'm quite pleased with how the ride turned out. Just a few places of track that needs a little tweaking.

Supports are only temporary prefabs.

https://gyazo.com/0a75d2b4fdaf5f795102e72e1eb62f38https://gyazo.com/04b2a135b7ec1031764bdce633d84cf3https://gyazo.com/1579e8ee4ac516eb608243aced3d89fa

^The problem is the size of the loop; about 24m if I remember correctly. The loop supports just looks so small and flimsy. Infact, these aren't even the loop supports you can select in the property window. These are custom boxes to match the size of spine (0.67m*0.67m).

^ Maybe do a custom spine for that box beam loop section using a thicker beam? So the supports end up looking more solid but still match the size.

@ Tim: I like that. Can we see some more shots? You always have some really neat ideas.

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