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FrankLeeMadere

Visitor

Member since Dec 24, 2019

Parks
7
Downloads
33
Ratings
3
Avg. Rating
4.8
Forum Posts
77
NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

Not exactly No Limits, but I did use No Limits for the spline data. Pretty satisfied with the final result here.

NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

They say a Monster resides in this River.....

NoLimits CoasterReplied

Video Export Stutters

I figured the video capture worked in this way. I've found that when I export MOV YUV it will at least play properly in Davinci; haven't gotten to exporting from there yet, but I imagine it will be fine, I hope. Other ex...

NoLimits CoasterReplied

NL2 Ask Thread

This was asked recently and this link was posted: https://www.dropbox.com/sh/s5zynk5rlgqmus4/AADELBXdOZUYL75e_AUBaRGRa?dl=0 Haven't had the chance to use it yet, but it appears to work.

NoLimits CoasterReplied

Official FVD (Force Vector Design) Thread

This has worked well for me in the past. https://nolimitscentral.com/forum/topic/329?page=1#c10397

NoLimits CoasterReplied

Video Export Stutters

I was exporting with AVI Raw before, but now exporting with MOV PNG has made things worse. The stutters lasted a fraction of a second, now they are several seconds, and the video skips forward seemingly "catching up" to...

NoLimits CoasterStarted a topic

Video Export Stutters

When trying to export a video, the simulation slows down as is normal, but then stops periodically, sometimes as much as once a second. The exported video seems to have stutters in those same spots, and the audio stutter...

GeneralReplied

Issues recreating coasters in NL2 and FVD++

You can use Geometric Sections with the Function with respect to set to Distance instead of Time. You could get pretty close to a specific radii curve, hill, or valley with some dodgy math. This may not be quite what you...

NoLimits CoasterReplied

Official FVD (Force Vector Design) Thread

https://nolimitscentral.com/forum/topic/34?page=1#c19159 First page, near the top. Also lots of other handy stuff in there. If you need a tool of some kind, it's probably somewhere in that thread.

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