CG Coasters
SupporterMember since Dec 24, 2017
- Parks
- 4
- Downloads
- 6
- Ratings
- 0
- Avg. Rating
- 5.0
- Forum Posts
- 46
My name is Chase. I make rides and sometimes videos.
The "What Did You Just Do In NoLimits" Thread
https://youtu.be/N0TXAEqosLg What I just did in No Limits.
2019
That looks tasty, I wish they would release more renders.
2018
Forgive me for how informal this is, but the way smaller rides run faster comes to mind. For example, a coaster dynamics model FLIES through the circuit. I don't know the physics behind that (maybe someone more educated...
The "What Did You Just Do In NoLimits" Thread
^Thanks, I intend to fill that empty space with a variety of supports, flats, planters, maybe a food court here or there...
The "What Did You Just Do In NoLimits" Thread
Finally making some progress on this ride. The idea is to put the station and parts of the layout below the ground/path level. This is also the first of my projects with extensive use of 3D objects, so I've been using it...

Impulsus -=Intamin LSM Launch Coaster=-
I really like the look of the station, great work on that area.
The "What Did You Just Do In NoLimits" Thread
Don't you dare make a quadling(?) set of rides.
Handbuilding Thread
^I use this too, but I've found both methods to work. The way Calvin is talking about works the same as Element's, but it's focused on the G-Force comb and it works in any view. You tick the roll over slowly until all of...
The "What Did You Just Do In NoLimits" Thread
Working on evening out the first half of this Mack multi-launch. The idea is to have 2 self-contained layouts on either side of the parallel launch tracks while keeping capacity high.

