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CG Coasters

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Member since Dec 24, 2017

Parks
4
Downloads
6
Ratings
0
Avg. Rating
5.0
Forum Posts
46

My name is Chase. I make rides and sometimes videos.

NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

https://youtu.be/N0TXAEqosLg What I just did in No Limits.

Theme Park DiscussionReplied

2019

That looks tasty, I wish they would release more renders.

Theme Park DiscussionReplied

2018

Forgive me for how informal this is, but the way smaller rides run faster comes to mind. For example, a coaster dynamics model FLIES through the circuit. I don't know the physics behind that (maybe someone more educated...

NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

^Thanks, I intend to fill that empty space with a variety of supports, flats, planters, maybe a food court here or there...

NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

Finally making some progress on this ride. The idea is to put the station and parts of the layout below the ground/path level. This is also the first of my projects with extensive use of 3D objects, so I've been using it...

Theme Park GamesReplied

Impulsus -=Intamin LSM Launch Coaster=-

I really like the look of the station, great work on that area.

NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

Don't you dare make a quadling(?) set of rides.

NoLimits CoasterReplied

Handbuilding Thread

^I use this too, but I've found both methods to work. The way Calvin is talking about works the same as Element's, but it's focused on the G-Force comb and it works in any view. You tick the roll over slowly until all of...

NoLimits CoasterReplied

The "What Did You Just Do In NoLimits" Thread

Working on evening out the first half of this Mack multi-launch. The idea is to have 2 self-contained layouts on either side of the parallel launch tracks while keeping capacity high.

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