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The "What Did You Just Do In NoLimits" Thread

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^I only saw Agoraphobia in that...
Other explanations I could offer is that either I'm simply dumb as always or that I was tired when I saw that because time zones. It's probably one of the two.

Posted March 23, 2018· Edited March 23, 2018

My 25,000 foot long wooden coaster progress. No inversions.

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It probably has the most overall amount of airtime for a wooden coaster in the world. I am going to give it to GravityFlyers to support. That should keep him busy for months and months and months.

Doing another wing coaster:

I'm considering adjusting the finale: doing a LCBR into a some sort of helix and inline twist inline with the return to the station. I'm already over 4500ft long so I'm not sure I want to go that route.

That looks awesome! Very original layout, love the launch into an airtime hill rather than an inversion. How many negative Gs does that hill pull?

Thanks, its a 0g entry with a sinusoidal cap to the hill, topping at -0.5g. I'm reworking the layout. I had some issue with the finale. I'm maintaining most of what is shown, though.

Posted March 30, 2018· Edited March 30, 2018

Reconfigured finale with another air-hill, more of a diving immelman, a turnaround into a helix that interlace with each other, a slow roll found IRL on gatekeeper, semi helix to s-air hill and into FBR. FBR is now a much more realistic length, with a space for transfer after it aligns with the station.

I have the custom trains working great now!

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I want to add a Traveler's Circle Swing ride, a old Ferris wheel like the one that use to be at the defunct Steeplechase Park, a hopefully scripted carousel and a few other early 1900s amusement rides.

Posted April 1, 2018· Edited April 1, 2018

^^ How are the gs at the :43 - :45 & 1:07 - 1:09?

I support the layout to the fullest, though.
^ I bet you have a whole park of red lines.

Here are a few videos I've made, and kinda what to expect for the format of a video I'll be shooting for Gangsta's Adventures.

Posted April 1, 2018· Edited April 20, 2018

^^^Thats a (I'm not a teenager anymore but this term seems appropriate) dirty reimagining of Goliath as an ibox at sfgam. I understand what your goal was with it, and it's honestly pretty intense/rideable and fun.

Kadske posted on April 1st, 2018

Idk how serious you are about making it a solid track, but it's always fun to accomplish exemplary trackwork (something that I keep striving towards).

Not completely serious but not completely non-serious either. I was sorta counting on people in other time zones viewing it.

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