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The "What Did You Just Do In NoLimits" Thread

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^^that was lengthy, but fun. That element at 1:50 is simple but I'm a big fan of it. Diving turn with lots of sustained Gs.

^that looks awesome. I'm excited to see this unravel. I've been following your project since NLE.

I'm having my first go at a custom environment -

I'm trying to go for a rocky coniferous-type forest for this. Do you all have any suggestions for the look of the environment or any sets I should be using?

I started work on the station. Don't mind the colors, I want to make it realistic and I need to know if this is too much or not:

Posted March 20, 2018· Edited March 21, 2018

It is an attempt at combining the wing trains with a dive-hold and launch. I was having a conversation with a friend on how a dive drop would be more exciting with wing trains due to how much more open they are. I'm currently only running 3-car trains, but 4 do work well. The drop section gets a bit too negative G filled for a B&M with 4, which is why I dropped to 3. Capacity wouldn't be great, but due to the layout, trains could depart very rapidly. I tried very hard to keep shaping wing-esque, so please, if you have any critique to offer, fill me in.

*trim at bottom of drop is currently too strong and is hurting pacing. I had it there before I revised finale, but it isn't necessary anymore after testing. VVV

Recreating is talent. I've gotten sidetracked with planet coaster, and I've come up with a good idea for this area because of my time with that game. And, I plan on "recreating" the park I've done in planet coaster in nolimits 2. That game is very interesting. This is The Trap, btw.

^^^^Excellent recreation of Agoraphobia, I like it! It's far better than mine.
Do you also have a POV of Claustrophobia?

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