CCA_Games
VisitorMember since Aug 8, 2023
- Parks
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- Forum Posts
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KexEdit- a new FVD program is out in beta!
I've used it for about 5 minutes, and I'm lost. Do you know how to add a new node or make them with precision?
Dragón Groar's NoLimits 2 Script Generator
My Multi Move Issue, which I've talked about before, seems to happen on every coaster I've used Multi Move on. After a good number of cycles with a quick dispatch I see the train forgets the station exist and continues o...
Dragón Groar's NoLimits 2 Script Generator
I seem to be having a issue. Now when I open up the script generator the window looks almost blank with only the header along with placeholders. When I try to open a script I get this error Message: NullReferenceExceptio...
Dragón Groar's NoLimits 2 Script Generator
When I use multi-move between 2 different stations, load and unload, when the train enters the load station, the block says (In Station), then the train passes through the station without stopping. I also don't have any...
Dragón Groar's NoLimits 2 Script Generator
There appears to be a bug. For some reason the speed I put for a swing launch seems to be applying to both directions instead of the opposite of the leave direction.
Dragón Groar's NoLimits 2 Script Generator
Possibly a cool feature to have would be where you can set a station to permanent pass through mode when you’re running under a certain threshold of trains.
The Official 3D Modeling Thread (Ask, Showcase, etc.)
I’ve been using gib however I’ve realized I’ve been smoothing the the cylinders wrong as I just cranked up the amount of faces. Lowering it and using the auto smooth shade fixes it and my load times are back to normal, p...
The Official 3D Modeling Thread (Ask, Showcase, etc.)
Does anyone know how to make a custom track 3D model load faster. I made my track in blender and it takes 5 mins to load into no limits 2.
Dragón Groar's NoLimits 2 Script Generator
I'm not sure if the speed limits before a trigger are working. The Train still seems to only brake once it is in the middle of the Block where the trigger is. The coaster script is here: LINK
