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CCA_Games

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Member since Aug 8, 2023

Parks
20
Downloads
78
Ratings
2
Avg. Rating
5.0
Forum Posts
128
ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

This is an error I got: Error in File 'BlueSpace.nlvm' in Line 397, Column 54: Unknown symbol 'POSITION_' ...1 error(s), 0 warning(s) Line 397 is the first "new LinkedSection(StationMultimovehelperSection,LinkedSection.P...

NoLimits CoasterReplied

does anybody have coasterpete's RMC raptor kit?

Should Be Here: https://docs.google.com/spreadsheets/d/1tU__tnY-bU29ONu3tFkAdzeIT8zl99TJY6Q_dW4jDZ0/edit?usp=sharing

ScriptingReplied

Updating Code Master's Dynamic Intamin Magnetic Brakes.

You could see the script and stuff however if you import the model into blender you’ll see the parts names and could change it to be the same.

ScriptingReplied

Updating Code Master's Dynamic Intamin Magnetic Brakes.

You want a different custom brakes check the 3D model of it, add your brakes and change the name to match.

ScriptingReplied

Updating Code Master's Dynamic Intamin Magnetic Brakes.

Well TCM brake was already dynamic but could only go down with speed and the coaster had to be called INT. However you should be able to use the brake with coasterpetes trains assuming your using the Modern Intamin LSM c...

ScriptingReplied

Updating Code Master's Dynamic Intamin Magnetic Brakes.

What do you want to do with coaster Pete’s Intamin brakes

ScriptingStarted a topic

Updating Code Master's Dynamic Intamin Magnetic Brakes.

If you're bored and know how to script I need some help. I'm trying to modify the dynamic brake fins from Code Master's first New Gen Intamin train. I'm trying to have the fins be in sync with an actual block section or...

ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

That fix it, thanks.

ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

When I have them under the same coaster this happens: Exception: ArrayIndexOutOfBoundsException at public dgScriptGenerator.BlockExit dgScriptGenerator.BlockSetup.getAutomaticExit() in file ...\dgScriptGenerator\BlockSet...

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