RLRides
SupporterMember since Mar 6, 2018
- Parks
- 20
- Downloads
- 94
- Ratings
- 0
- Avg. Rating
- 4.9
- Forum Posts
- 42
Valley of the Spirits [Yokai & Ikuchi] RLRides
I have been focusing on a new-gen hyper for a while. Purely because I just love the route B&M have gone down with Mako and Candymonium. I made a layout I really loved that was thin and heavily focused on well paced air-t...

Valley of the Spirits [Yokai & Ikuchi] RLRides
After finishing Deity with ParkScape Design I wanted to do something that was more compact (and also something to fill up my full rosta of B&M models). I've played with old-school B&M inverts in the past, but this time I...

Infinity - Mack Mega Coaster [RLRides Projects]
^ The first track is called Seventh Seal by Bob Bradly on Audio Network... can't remember the name of the second track! https://www.audionetwork.com/browse/m/track/seventh-seal_155824?keyword=seventh You can listen to th...
Screen Shot Saturday Madness! - Gallery Posted 12/12/2020
Omg, thunderhead falls was such a game changer back in the day <3 Nice to see it again.
Deity - B&M Hyper Coaster [RLRides]
Ride is uploaded onto the exchange now =). Here's the ride area music too, if you wanna hear.
Deity - B&M Hyper Coaster [RLRides]
^ I understand what you're saying, we wanted to maintain realism in the way a queue is constructed, the rest of the queue will be more focused meandering path through the temple garden. alot of will rely on the trees and...

Deity - B&M Hyper Coaster [RLRides]
Just an update, the queue is getting completed at the moment and planting is in place under the ride, with a small woodland walk to a viewing area by the first drop.

Terra, Phase 4
^ Andre's literally posted in January. This is a passion project that takes time, I wouldn't worry too much. He'll post an update when it's ready.
Deity - B&M Hyper Coaster [RLRides]
Thank you! The station is really well optimised, but at the moment my low spec 2015 laptop is kinda chugging away abit to let me see he progress Jay has made. But I will find a way to do the final details when it's time....

