NoLimits 2 Wish List
TS_Mind_Swept posted on June 12th, 2018
^ Did you check the original post date?
i noticed it after the fact. im still a noob. lol
i will say RMC. . . .
I just want easier to add and make custom trains and custom track.
Possibility to LOCK Transfertable / Switches / Forks like u can do with objects (preventing unwanted / accidental movement of the element)
The adding in of the various dive machine train/track styles, like floored ones with smaller gauge track
The possibility to choose if you want the lift to be in "idle" or completely stopped if there is no train on it
^ yeah that would be rather handy
^^ And variable lift speed would be nice. And continous moving load/unload station, like Hollywood Rip Ride Rockit for example.
Drop/Elevator tracks,
A modular catwalk detail set, with like box stairs, elevators, etc.
RMC and T-Rex coasters,
Cable Lifts/Hydraulic Launches
I realize that most of this is able to be added with the help of the community right now, but it would be nice if it was incorporated into the actual game.
^ Hydraulic Launches and RMC coasters are the easiest right now - TCM has sets for both
The Coaster types of Schwarzkopf that aren't currently on Nolimits 2. (ex. Jet Star coaster cars)
more terrain layers + options. And a second autoplant layer
Norwegian Coasterfan posted on July 23rd, 2018
^^ And variable lift speed would be nice.
Yeah, I've been really trying to improve the capacity on a lot on my coasters this week and this would help so much.
Screen Space Reflection, please. The metallic shader output looks like garbage without it.
^^ there is a way to effectively simulate a changing speed one on the lift with multiple lift segments, i’ve done it several times. It takes a bit of playing around with it and get it to work how you want it to, but it’s not too difficult; good luck!
^ I've messed around with something like that before. Not really ideal visually since you can see were one lift hill ends and the new one begins. I just want something where when you dispatch a train, and next block isn't cleared, the lift hill will run at a snails pace, but once that block is cleared, the lift hill will speed up to the normal speed.
^Pre-lift block brakes essentially do the same thing, a lot of Gerslour Eurofighters have them for that reason.
^^ Really? I don't seem to have they issue with the visual difference, you have to do it right though. For a reference, I did it here https://steamcommunity.com/sharedfiles/filedetails/?id=778374925 it is possible to tell where one starts and the other ends, but you have to know what you’re looking for; it’s not painfully obvious (like some others I've seen...). Granted, if you don’t do it right and the catwalk tends to bug out a little bit and it does look kind of stupid, but if you keep the end of the lift segment from passing a certain angle, then the catwalk will use the vertical posts the whole way and you won’t be able to tell.
^^^The scripted operation mode is made to achieve those special details, you could set the lift to the fairly new "idle on" speed when the next block is occupied with that.
Can we have a prefab creator? Something that could create support structures to use relative positioning from the track or terrain/angles/all that jazz like the actual prefabs, but that can be made/reused by anyone (i know there's 'atomize prefab' and 'copy/paste' supports, but those don't always work the best and have a tendency of taking a lot longer than adding a prefab). It would make supporting a lot more enjoyable and cut out all the tediousness of having to custom build/fine tune the same support 9000 times cause it doesn't have a prefab...
One thing I'd really want is Mack two tube track. I'm not worried about having variants of it like the Intamin Rocket Coaster has, just the current Mack track as two tube would be infinitely useful.
^ + tri-tube with thick backbone + four-tube.
And what i really want in the editor is a really really close up zoom.
I would like an RMC Raptor/T-rex and a Vekoma Mk 1101 style.
I'm happy with all the additions. But the Mack two tube track would be awesome.
Hotkeys for the "view" dropdown. I'm sure I'm not the first to mention this.

^ Did you check the original post date?