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Question: exporting/reading .nl2park (own park)

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Hi all,

It's been a very long time since i've posted here.
But I'm have a question regarding the .nl2park file:

I have been working on a new coaster called StoneGate and it has alot of scenery inside the park.

https://imgur.com/gallery/mT0xtS8

Currently I'm at around 5000 individual pieces, which means: LAG.

So instead of re-placing every object back into 3dsMax (using the XYZ properties from NL2) edit them and then reload back in NL2 as 1 or 2 objects, would it be possible to "read" the .nl2park and export all it's XYZ properties from the scenery into 3dsMax?

Or something that will help me export the full package into 3ds?

Thanks in advance.

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