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G force question.

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Hey yall, Im rather new to the software and wanna know if it is possible to find g force calculations while in editor mode to get a better look at how certian shapes and bends in the track impact the G load on the coaster. Since 1. using F2 is pretty hard to pin point over the entire ride and 2. switching from play mode and editor mode is very tedious and time consuming. Is their anything that allows you to see calculations like this in the editor as you edit bends?

In the editor, near the top between the Display button and the FOV toggle is a drop-down menu. While your coaster is not frozen, select "G-Force Comb." That gives you a rough idea of the G's throughout the coaster.

Also if you hover over the g-force comb with your cursor, at the bottom the screen there should be readings of g-force. These aren't always 100% accurate, but they still usually give a good idea of the forces (check the simulation once in a while though, often things like airtime are actually more extreme than what the comb tells you)

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