...Love the old stone theming, especially the "Keyhole" about 3/4 through... Great station and que construction, and a nice launch... I also like how the ride winds all around itself as well as the inversions... Nice job!
Jhihmoac
VisitorMember since May 13, 2020
- Parks
- 0
- Downloads
- 546
- Ratings
- 174
- Avg. Rating
- N/A
- Forum Posts
- 3
I never was on this coaster IRL, but I was on "Viper" @ SFMM, and the oldest (and roughest) of the three, "Shockwave" @ SFGAm (1988 - 2002)... Nice job here, though...
Agreed....The "Hercules" that Dorney should've modernized! I guess Cedar Fair only could afford one RMC conversion during that time, and they were going to do that in their home park! Nice job you've done here, though!
Nice! Not only do I give this Hyper high marks for its gigantic loop, but its rolls, turns, and overall construction of the station and thoroughfares! Afterwards, I also took a stroll down to where the path ends, crested the small hill, and saw a wide expanse you could probably fit a whole theme park in - or have a nice secluded spot to enjoy some quiet time while enjoying the scenery... Kudos!
WOWW! Spent the entire day and into the night! I certainly got my "Virtual Exercise" walking around... Wish you had soda vendors, but you can't have everything, right? I started off with the tower ride ("Eclipse", I think) just to get the "full monty" view of the park... Then to the Exodus...Great height on that one... Loved the first hill and the overall speed attained afterwards... Next to the classic Philly...A nice medium-sized sort of "out and back" with lots of bunny airtime and a few "headchoppers"... Sort of reminded me of the "Jack Rabbit" @ the long-defunct Idora Park in eastern Ohio... From there, to the giant RMC "Hydrophobia"...Absolutely love how most of it runs over water, hence the name...Everything you would expect from an RMC! Love the color and mist F/X as well...By then. it was dusk, and time to ride the "Stealth", a launched miniataure version of "Kingda Ka" @ SFGAdv... Finally nighttime, and to the "Flamethrower"... Excellent lift hill, first drop, and tremendous loops (including the triple flame on the first one), then into some heartline spirals, nicely banked turns, and back to the station...I even rode it twice! You definitely put a lot of work into this...Great job overall!
Cool! A Double-Dispatched completely mirrored Philly T classic! I like how you have it dip in and out of the wilderness, and each respective first drop gives quite a view! This ride ought to me "Moebius Looped" (Like "Twisted Colossus" @ SFMM, which would give riders a much longer experience, but it's just fine as it is... I like how the "Orbit" @ SFGAm flat ride divides up the exits and the way to each lift hill... Nice job here!
Nicely done! Hope it's not blazing hot out or I'm gonna be "well done" with that glass-contained first set of turnstyles... Then it's "up and over" through the second set with the image of the entire ride (sans flora and fauna), and the "No phones, No sunglasses, and No pregos" sign... Finally through and up to the que where the train dispatches to a second "switching station" - Nice job with that! I like the "back and forth" shuttling until the train has enough momentum to sail through a nice "all over the place" hyper track... Not amazingly fast, but then it really doesn't have to be with the way it winds its way back to the main station... Upon disembarking, I thought I'd take that long "walkabout" I saw from the ride... No "Burger or Subway Shops" in those enclosed back sections by the umbrella tables, but it's getting kind of late in the season, anyway... Maybe next year! Nice job!
I live about 20 miles from SFGAdv, and haven't been there since 1980, long before this was built... However, I HAVE been on both "The Viper" @ SFMM, and the long gone "Shockwave" @ SFGAm, so this is pretty dead-on for an Arrows Looper config... You've got the ride coming to a complete stop before the boomerang, as opposed to a slow-down on the real ones, but I re-rode this sim three times, and it always works - So, "If it ain't broke, don't fix it!" Nice job here...
I likey! Somebody has Frank Lloyd Wright on their mind, as the station resembles a combination of his Prairie and Usonian styles... The park also utilizes the shape of the terrain, as Wright would've done...Excellent use of terraforming features in the creator...As for the ride? I like the headchopper after the looparound on the lift... Then plenty of twists, airtime, and barrel rolls as you approach that "out and back" section that I viewed walking that side path adjacent to the lake...Nice full utilization of the RMC experience there as well! Great color assignment too...Kudos!
