I really likeed the music and sounds you did! The onboard was selected and synced very well, good job!
My only negatives were that the queue line was a little "hard" to walk because it's quite narrow and did'nt have fences or walls... Another thing that i noticed were the Forces. Man, the first half of this beast seriously packs a punch! Transitions are maybe a little too snappy and verts hit like -1.8 just before the MCBR.
But other than that it was really fun to ride and walk through the area. Well done, espacially for a RCT2 remake!
C
CoasterDude
VisitorMember since Dec 24, 2017
- Parks
- 1
- Downloads
- 13
- Ratings
- 2
- Avg. Rating
- 5.0
- Forum Posts
- 19
Ok overall. I like the scenery and all the scripting involved. But there are alot of things that should not happen in my opinion.
- Footers are below ground level. Why?
- Most support connectors are either non existent or crooked and all over the place
- Rails/ Backbone colliding with all kinds of stuff like terrain and scenery (Rails have a major collission with supports on the Spike for example! I think you might have some clearanece issues as well! Backbone colliding with ground and Scenery on the launch and brake run! And so on...)
- Missing supports on launch track and Station (track is floating in mid air)
I can see you put some effort into creating this area and I don't want to be nitpicky, but the things mentioned above really kind of ruin a otherwise good creation! Just put a little more attention on the technical details and you'll earn 2, maybe 3 points more next time! But for now, I'll have to go with a rating of 6 unfortunately.
1 to 2 of 2
