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CCA_Games

Visitor

Member since Aug 8, 2023

Parks
20
Downloads
78
Ratings
2
Avg. Rating
5.0
Forum Posts
128
Theme Park DiscussionReplied

Guess the Coaster

no

Theme Park DiscussionReplied

Guess the Coaster

no no

Theme Park DiscussionReplied

Guess the Coaster

Here's a new photo.

Theme Park DiscussionReplied

Guess the Coaster

Is it Colorado Adventure @ Phantasialand?

ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

Yeah, this helps as you don't have to code unless you're doing something very complex.

ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

Something for the Next update I would recommend is to note that having a Swing-Brake not trigger requires the exit block parameters launch function check. I spent a good moment wondering why a Swing-Brake kept triggering...

ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

One thing I think would be cool is if you could sync transfer tracks for a dueling coaster like maybe the new YoY or possibly stardust racers

ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

I think the issue is because it was a SectionSetup object and not a BlockSetup. I fixed it and got the same result by making it a block with 0g of braking force, and making it a disconnected block. This was for a Gravity...

ScriptingReplied

Dragón Groar's NoLimits 2 Script Generator

This is the Script: import com.nolimitscoaster.*; import dgScriptGenerator.*; public class VariableLifthill extends Script { BlockSetup TheLiftHill; BlockSetup Nextblock; SectionSetup A_Section; public bool onInit() { Co...

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