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CCA_Games

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Member since Aug 8, 2023

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ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

Does this look good?

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

Yeah, I'll make sure the ride gets as close to the water as possible. One thing I was wondering is about the barrel rolls. Is there any specific style you want to go for or are you looking for more Intamin-style 10-inver...

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

The Inverted Top Hat, I styled it more like a cutback which might be more in hand with what Vekoma would do but it's up to you.

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

So I modified the First drop to try and include the angle and I managed to make it work while following the ASTM g force standards.

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

This is the First Drop The Reason the pull-out is so long is because if the trains are in the flying position, they can only go up to 2 g for an extended period. The Drop pulls a max of 3.5 g.

ImagineersReplied

[Project Concept] Eagles Eye - 260ft Multi-Launch "Transition" Mega Coaster

Here's a mockup of the trains. Please note that I'm not a 3d modeller and barely know how to use Blender. I realised that someone made a Vekoma Flying Coaster Kit, so I took that and modified the trains. In the Same kit...

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