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Double Trouble - Transportable Coaster Contest (Results out Now!)

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Posted August 8, 2021· Edited September 7, 2021

Brief:

A largely successful showman is looking to restart the transportable coaster scene with a bang, and has put out a commission for not one, but TWO transportable roller coaster designs. They wish for one of them to be the modern-day answer to the classics such as Olympia Looping, and the 2nd coaster to be a fresh take on a family orientated design that manages to pack a punch in a small footprint. It is up to you now to design these two industry-changing attractions, and have some fun along the way while competing with other bidders.

Judging Criteria:

Ride Layout Design

Both coasters will be rated based on the layout flow, train clearance, safe rider forces and uniqueness. Both rides must also pass an e-stop test, and also be able to run without stacking mid layout. Pretty much par for the course with any roller-coaster contest. Make sure that both entries do not have too many similarities, building the same kind of coaster twice but one having a couple of inversions makes for poor variety. Also, make sure each coaster is suited to their target market respectively (i.e. make sure the family coaster isn’t too intense and has no inversions). Your overall score will be based on both coasters combined, there won’t be a split category ranking

Structural Stability

Both coasters will require a base frame support structure, no footers of any kind are permitted. Two coasters are included that use a base frame as an example if you are not familiar with this kind of design. The structure will need to be constructed at funfairs using conventional road cranes, which gives a height cap of 120ft/36.5m. Sorry, Intim305 and Tim, the Gigas and Poler Coasters are off the table for this one. Points will be taken off for any structures deemed unstable or unsafe, and points will be given to efficient designs that don’t overuse steel as well.

Capacity

Each coaster will need to be built with high capacity in mind. There is no minimum capacity requirement, but more points will be added to this category based on the total hourly throughput. It is advised to aim for the 800+ pph mark

Space Usage

You are not required to use all of the area provided (See this example by LeFlo) , but you will be scored on how well the coaster has been squeezed in the space you do choose to build on. If you would like an example of poor space usage then look at Super 8er Bahn in Wiener Prater, and for an example of really well-used space you have rides like Olympia Looping and Eurostar

Spectacle

One of the things that make travelling coasters stand out is how they look visually to fair visitors. Having something striking like the large coloured loops of Olympia looping or the large drops on Wilde Maus XXL really draws in the crowds, and makes them really good to even just watch in motion. Not to mention, having lots of trains in motion around the layout at once would also add to the spectator experience as well.

Rules/Requirements

The base of the supports MUST be within the given space, however, track sections are allowed to go outside the space if at an elevated level (Minimum of 4m from the ground level)

The station platform must be within the boundaries and must have an entrance and exit route

You may use any coaster style available, and if you so wish you can use custom trains and track. Please be aware any custom objects will not be taken into account when scores are being decided, however, they will be acknowledged in the writeups.

Each coaster requires storage space for as many trains as possible unless you are using a single train on your coaster

The rides must have a perimeter fence, and the stock NL2 fence sets will be accepted if you do not wish to make your own models

Wooden generated supports are not permitted

Use of NL2 Footers are not permitted


Download:

Nolimits 2 Package

FVD Templates

The deadline will be the 6th 13th 20th of September at 9pm GMT. Judges to be announced (dont worry, theres at least 3 people confirmed to be helping)

Submission Details

Any questions or concerns, hit me up on Discord in the NLC server

Posted August 9, 2021· Edited August 10, 2021

Custom stations are not required (you can use the stock NL2 one), however, the ride still needs an entrance and exit route. If you do not want to model a station yourself are free to use community assets such as Bestdani's scaleable shapes for quick and easy results or do it another way like using support scenery

Download Here

Posted August 13, 2021· Edited August 13, 2021

Now a few days have passed, its time to reveal the Judges!


Entry instructions

To submit your entries, please email them to thomasgc13@gmail.com with the following format for the email subject:

[DT - (username), (thrill ride name) and (family coaster name)

(i.e. "[DT - COASTERGUY246, Olympia Looping and Wilde Maus XXL")

When submitting your entries please make sure they are in an unpassworded .nl2pkg, and while not required a POV of both coasters would be appreciated

After the contest closes on the 6th of September, entries will be reviewed and a pre-recorded winner announcement video will be posted, presented by myself and Coaster Bot, talking about the top entries and honourable mentions.

That's all for now, good luck to everyone once again, and remember it's still not too late to enter!

A little bit, but not too much to make it fair on those who do not wish to do 3d modelling/don't know how to

Not particularly, as long as your ride entrance and exit have a connection to the main pathway then it's fine

Hello all, after some discussion I have decided to extend the deadline by a week for Double Trouble. I am happy to see people slowly making progress with their creations, but I think more time is needed to ensure that they get the best result for both coasters.

The new deadline will be September 13th at the same time as before. Good luck to all once again!

After yet more comments and concerns, the deadline has been extended for the 2nd and Final time to:

September 20th

Currently, no entries have been received, and feedback indicates that while people have finished their first coaster fully, the 2nd one is still not complete and won't reach the deadline. I'm sorry this has dragged on a little, but hopefully, with one extra push, we can ensure a positive turnout.

Aaaand that's a wrap! we have had a total of 9 entries, all of which offer some very unique takes on the challenge. Results will be revealed in good time, thank you for everybody who participated, and even if you didn't meet the deadline you can always still finish your rides at a later date

The results video is now live! thank you everybody for taking part, hopefully everyone got a kick out of the challenges presented in the contest brief. Until next time!

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