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Why is the RMC update taking ages to develop?
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Maybe they're fearful of what kind of 50,000 foot long, GPU-melting abomination you'll make with that track style.
Can the devs at least give us a update on the progress this year?
Every time we're asked, we add a month to the project.
j/k
We know. Asking won't make it go any faster though. There's a lot that goes into it, and there are a lot of factors that affect being able to work on it. Yes this is vague, but it's all we can say. Also, it's extra bonus free content, so it'll be ready when it's ready, and you'll love it then.
-Ride_Op
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Planet Coaster, and Parkitech, already have the rmc style and even the t rex style. Plus Planet coaster has had the auto inversion wooden support generator for over a year now. Even the free ultimate coaster x game on steam has a inversion rmc support generator now that is a wip but usable. I was trying to make a vertical lift coaster for jamp up land but has to scrap it because of needing to use a hacky workaround using transfer tables tilted 90 degrees and fussy block logic scripts.