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New coaster

1 to 5 of 5

Honestly? Far from impressed - you seriously need to work on your shaping. The pre-lift is way too overbanked, where your drop levels out is far too flat, the top of your lift is weirdly wonky, your immelmann rolls too late and doesn't curve away smoothly, your final turn is way too sudden, and you don't properly clear the splash zone.

From a technical standpoint... Um. Your coaster is WAY too tall for the layout (look at how fast it is going into the MCBR), and the G force and transitions would probably cause serious injury. You haven't 'revised' your source material, and it shows.

You should probably spend a lot of time looking into NoLimits 2 and the flow & design of real coasters before showcasing. Sorry.

There was a whole lot to improve.

Its much more realism now.

I send it back to the owner. Its running now with 3 trains flawlessly.
Small red G forces in a very short time (no exesses)

1 to 5 of 5