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Switch Track sections acting as brakes.

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Posted July 4, 2024· Edited July 4, 2024

In this park I have a coaster named Der Rote Kampfflieger. It uses the Custom Block Logic Builder mod (created by thekadani) to run a switch track which leads from the station into a swing launch.

The sections of the switch track (pictured below) which connect it to the launch and station are acting as a trim brake, which stops the train unless it is flung through the switch at an unrealistic speed. It also does it regardless of direction, which I assume is an effect of a scripting oof.

Here's the park .nl2pkg: text

Any assistance or pointers would be appreciated, as I am not bold enough to go traipsing through scripts. That and it is rather irksome. Thx ~Hype.

Hype Ninja posted on July 4th, 2024

In this park I have a coaster named Der Rote Kampfflieger. It uses the Custom Block Logic Builder mod (created by thekadani) to run a switch track which leads from the station into a swing launch.

The sections of the switch track (pictured below) which connect it to the launch and station are acting as a trim brake, which stops the train unless it is flung through the switch at an unrealistic speed. It also does it regardless of direction, which I assume is an effect of a scripting oof.

Here's the park .nl2pkg: text

Any assistance or pointers would be appreciated, as I am not bold enough to go traipsing through scripts. That and it is rather irksome. Thx ~Hype.

I asked for permission to download

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