Emperor Scorpion
Rather than settling for a transfer table or the default unbanked switch track, I actually found a way to implement a high-speed switch track like the one on Pantheon. After launching and then plummeting back down the non-inverting vertical loop it launches backwards into a vertical loop followed by a scorpion's tail that provides a dose of hang-time before going back through the vertical loop, this time going forwards, and then successfully clearing the non-inverting loop.
It wasn't enough to incorporate a scorpion tail. I also wanted the rest of the layout to kinda resemble a scorpion.
I left it unencrypted just in case you might wanna see how the whole thing works. Also, don't fast-forward thru the entry to the swing launch or the coaster might crash.
