Flashlight Asset
An small asset that can be used in other parks :D.
You can pick up the flashlight by pressing the left mouse button and ctrl. The light can then get enabled by pressing left mouse button and shift. The same for both is for disabling and lay down the flashlight.
If you want an own flashlight model then remind the direction and the offset of the model, I would recommend you to import my model so you have the rotation and the offset. The SceneObject needs 2 parameter, an double parameter named "SearchRadius" and an boolean parameter named "enabledWhenLayed".
The lags are because of the 3d trees xdd and the file is relatively big for what it does because of the soundfile of the ambient music xd
Ambient music : https://www.youtube.com/watch?v=eoCMGn-7i9c
It will be very nice if you give me some credit when using this, but it is not necessary.
